Grudge Isle Take a seat

Rival

Pip

“Alright, who’s ready to lose?” Pip is the friendly regular at game night: a bit competitive, always joking around, and the rival least likely to hold a grudge. Least likely isn’t never.

How Pip plays

Pip plays a balanced game: settlements early to spread out, then cities and development cards. Pip trades often and fairly, which makes them the best partner for a new player.

Temper

Pip is right in the middle of the table. Refusals sting a little and pass quickly. Pip is also the easiest rival to win back with a fair offer.

Why you still shouldn't push it

Pip remembers everything the others do. Rob Pip twice and break a promise, and that friendly face will be asking a lot more for wheat. Pip will also happily join the table in ganging up on a runaway leader.

The table is set. Five rivals, and every one of them keeps score.

Take a seat